Disclaimer: what I write here is something that is working for me, but I am not an expert, so I cannot declare this to be the best solution. I am working on a small application that I know it will grow, so the traditional Sinatra application could be a mess when I have more than... read more
Some days ago Johnny posted about Jekyll and that motivated us (Martin and me) to perform some spikes with it. So in this post I will share what I have been doing. I assume that you have already set up your Ruby environment. Let’s start by installing jekyll: Very easy and straightforward. Now create a... read more
The 5 th international conference on Smalltalk technologies, Smalltalks 2011 organized by FAST, was held during the first week of November. Among the keynote speakers were Ian Piumarta and Kim Rose (from Viewpoints Research Institute), Markus Denker (from Inria and founder of Pharo project) and a couple of guys from Gemstone (Dale Henricks and James Foster among others). Out... read more
The life takes us through different and mysterious ways. In this occasion that way has lead me to Ruby world. So, here are the steps I perform to get my Ruby development environment up and running on Windows 7. I started by downloading Ruby from http://rubyinstaller.org/. In my case and because of the context of... read more
If you want to extend RCE by adding a new module, it is possible taht you need to add some configuration parameters for the module’s logic. Depending of the nature of your module, you will set the configuration parameter when deploying the application in your server or using another approach you could allow the user... read more
Before drilling down into technological stuff I want to share some basic concepts. Collision detection is a very common concern in games. It consists on determining whether two objects have come into contact with one another. In games, this is necessary in order to make decisions, for example, in games like Mario Bros., it is important... read more
I suspect that most of the readers of this blog are programmers, so I must start by saying that game development is a broad activity that includes several areas and not only the programming. Of course that I am a programmer so the focus on this series will be programming but I will also try... read more
In a while I will start working on a new project related to game development and I thought that it was a good opportunity to write some stuff about it. I have never been involved in commercial games development, but I have background on the topic. I been teaching object-oriented programming at Fiuba and most of the programming... read more
During this week I have been working on an application that relies on Azure Blob Storage. In a few words the application run some processes and uploads the resulting files to Azure. The after each run, some files can change while other remains equal. In order to optimize the application JuanAr suggested adding logic to... read more
Well, I know, it’s been a long time, but I‘m back. In this occasion I want to tell you about the workshop facilitated last Friday together with my colleagues: Ariel and Ezequiel. It was publicized under the name “Comunidad de Calidad: Se puede ser ágil siendo ISO 9001?” (or in English:Quality Community: Can you be agile and still be... read more